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TileSet Creator for TileTag(TM)
Supplementary Technical Notes

For Advanced Users of TileSet Creator(TM)





List of Topics




TileSet Creator for TileTag(TM)
also lets you use text files to create TileSets.

Introduction

This feature is primarily of interest to some 'power users' and even programmers

The usual way to create graphical or text-based TileSets in TileSet Creator for TileTag is to create and edit the TileSets within TileSet Creator.

From version 1.0, Build # 001-000-0093 on, TileSet Creator also supports an extra method of creating TileSets. You can write an ASCII text file that specifies a TileSet. TileSet Creator can import this text file to create a TileSet based on the text file.

Text File Naming

Your text file should have the .txt file extension. This helps TileSet Creator to recognize it as a text file.

Text File Format

Below is shown the contents of a file that defines a TileSet in which 'uno' matches 'one', 'dos' matches 'two', and 'tres' matches 'three'.

# First character on first line is the comment-line marker character.
uno
one
dos
two
# Note to myself: should I have an accent over the 'e' in 'tres'?
tres
three

It might be smart to put some kind of comment line between each pair, to help you proofread more easily.

# This file defines a TileSet Creator TileSet for:
# Three Spanish-language numbers.
uno
one
#
dos
two
#           Note: I do NOT need an accent over the 'e' in 'tres.'
tres
three

Special characters

The first line of the text file defines special characters.
  • The first character on the first line becomes the comment character. Any line beginning with the comment character is ignored by TileSet Creator when building the TileSet.
  • The second and third characters on the first line can define a 'newline' character. This 'newline' definition only happens if neither of these characters is a space or a forward slash.
    If the 'newline' character is defined, you can use it to split a tile's text into multiple lines of text.

Here is an example of a simple TileSet in which some tiles have multiple lines of text.

#\\ So now \\ becomes a newline in the TileSet.
#
Hello I have one line of text.
1
Hello I have\\two lines.
#
2
I have\\three\\lines.
3

In the text file shown below, any line starting with * becomes a comment line ignored by TileSet Creator.
The reason is that * is the first character of the text file.

* This TileSet will teach people the difference between
* the American and British pound signs.
*
* I separate each matching pair with my comment character *
#
American pound sign
*********************************************
£
British pound sign
*********************************************
$
dollar sign
*********************************************
¥
yen sign


Converting a Text File to a TileSet

In TileSet Creator, use the File - Open dialog to open the text file. To open a .txt file, you can

either:
type the file's entire filename or pathname in the "File name" box, and press the ENTER key.
or:
in the Open dialog's "Files of type:" box you can select "All Files" to make the dialog display .txt files. Then you can click or double-click them in the dialog.

Once you have opened the text file in TileSet Creator, you can look at the TileSet and check that it has been imported without errors. If you have made a formatting error in your text file you will be able to detect it at this point by its effect on the TileSet.

If the TileSet is satisfactory, save it from TileSet Creator as a normal TileSet file so you can use it in TileTag.

Writing Programs that Automatically Generate a TileSet-Specifying Text File

If you are a skilled computer programmer, you may find it most convenient to generate some kinds of TileSets by writing a computer program to output the TileSet data into a text file. Below is an example of a Perl script that generates a multiplication table.
#!/usr/local/bin/perl
#
# PERL SCRIPT TO GENERATE MULTIPLICATION TABLE FOR INTEGERS 2...9
#
# (This script can only be run by using a Perl interpreter.)
#
# This script prints out a comment line starting with #
# and follows it with a multiplication table,
# consisting of lines of the form: a x b
# each followed by a line having the product of a and b.

print "# Multiplication table for numbers 2 through 9.\n";

for ($i=2; $i<=9; ++$i)  {
  for ($j=2; $j<=9; ++$j) {
     print $i, " x ", $j, "\n";
     print $i*$j, "\n";
    }
}

Below is an example of a BASIC program to generate a multiplication table.
It might need to be slightly modified to run on your particular system.

10 REM GENERATE MULTIPLICATION TABLE FOR INTEGERS 2...9
20 PRINT "# Products of numbers 2 through 9."
30 FOR I=2 TO 9
40 FOR J=2 TO 9
50 PRINT I;" x ";J
60 PRINT I * J
70 NEXT J
80 NEXT I






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© Copyright 1998-2009 by BitBoost Systems. All Rights Reserved.

By downloading or ordering any version of TileTag you agree not to reverse-engineer or plagiarize any version of TileTag. You agree not to modify TileTag aside from your option to import additional customizing Tilesets into the registered (paid-for) Full Version. You agree you will not let more than one person per copy of TileTag you purchase use the product simultaneously, except for demo versions of TileTag or as explicitly permitted by the license agreement.

TileTag and TileSet Creator are protected by copyright law. In addition, aspects of the appearance or operation of this software may be protected by one or more user interface copyrights and patents.

Tile Tag, tiletag, and tile tag are misspellings or variant forms of TileTag(TM).

An old style Western spelling for katakana is kata kana.
We do not recommend the nonstandard spelling hira gana.